|Posted by Aquosking101 on June 20, 2013 at 10:55 PM|
So after splitting off into my own little project, I made a surprising amount of progress. Everything has come together better than expected and I simply can't wait to see the end results. I've finished most of the game's mechanics and the first level is almost finished (with a more "subtle" tutorial than most games today), so I should just be making levels and touching up on the game engine from here on out. Hopefully. In addition, there are now enemies that are moreof hazards, as they are stationary scarecrows that fire strawballs at you when you enter a certain range. You kill them with a pitchfork. The only unfortunate truth is that the game will not be available in its final form on the release date. There will still be production of the game, as I will likely only have the first two groups of puzzles in the contest entry version. Nonetheless, I hope you're as excited as I am for its Sunday release date!