Delta Monkey Games


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Y.o.l.o. Alpha build

Posted by Uwould222 on July 29, 2013 at 2:30 AM Comments comments (1)

So, after a couple day's worth of working I have an alpha build of Y.o.l.o. that I feel good enough about to post a link to on the website. Y.o.l.o. should be done before the end of August. All I really need to do now is just get 2 more backgrounds, get the rest of the music, and design/put together the levels. All the core gameplay is already made. I forget if I mentioned this before, but Y.o.l.o. is going to be F2P. I don't want to stop working on Devin's Quest, but I have a serious problem...

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Yet another game >_>

Posted by Uwould222 on July 24, 2013 at 11:45 PM Comments comments (0)

So I've recently started to work on yet ANOTHER game. This one won't be that big of a game and will be free so it's not really that big of a deal. I'm mainly doing this so I can give one of my friends something to do. He's recently joined Delta Monkey and I want him to have something to work on. I'll be working on it slightly too, but mainly on Devin's Quest. 

The game is called "Y.O.L.O. for now since I can't think of a better name. The game is also VERY hard. It only ...

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Some news

Posted by Uwould222 on June 29, 2013 at 6:05 PM Comments comments (0)

Okay I've got something I kinda want to adress. If you've noticed, I've changed the front page to have The Story of Underthor's progression whiped. Reason being is that during the last week during my down time I've come up with some rather exciting idea's for the game. I'm not going to share these idea's publicly yet, but if any other members of Delta Monkey want to hear them I'll be willing to share.  Once Devin's Quest is done I wont be working on TSoU and will leave that for me to con...

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Stalker and Other Projects

Posted by Aquosking101 on June 29, 2013 at 5:15 AM Comments comments (0)

Stalker, though extremely important, I'll admit was at the bottom of my priority list before today. I wanted to take a break from working on it since I worked a whole week straight for Midsummer Jam. Not to mention, there are so many other projects I'm working on like an adventure map in Minecraft and a game based on an animation series I've made. However, after taking a look at the feedback I've gotten so far on Midsummer Jam, it is all extremely positive and everyone really liked the concep...

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Just some things

Posted by Uwould222 on June 28, 2013 at 12:35 AM Comments comments (0)

So I'm thinking about adding entree's to this blog at random sometimes, but I'm not really sure what to call them. I wouldn't really consider them to be updates since I'm not really updating on any game progression... Or is it? I don't really know. Anyways, to get more so to the point of what I ment for this post. Basically I've realized that I have too many game idea's than I have time to make. I probably should get working on Devin's Quest some more, but it's hard to get back into it after ...

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General update

Posted by Uwould222 on June 24, 2013 at 3:40 PM Comments comments (0)

So here's just a general update. Basically, I was unable to get an actual game done in time for the Midsummer Jam Week. For some unexcplainable reason Game Maker randomly shut down while I was testing a build of the game I was making without saving or giving me any warning. With that I somehow lost 2 days worth of work. I might of been able to fix it but I couldn't really rap my head around it. Aquosking's game is still going to be put up to the Midsummer Jam Week I think, but his...

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MSJW Day 6 Part 2

Posted by Aquosking101 on June 22, 2013 at 11:20 PM Comments comments (0)

I also didn't get to post anything yesterday due to difficulties, specifically my cousin stayed over for the whole day and until about 2 o' clock in the afternoon today. So I got barely any work done yesterday. Today, however, I finalized the first level and game mechanics and am now constructing the map of the only area that will be a part of this particular version of the game I am producing for the Midsummer Jam Week. That's right. Unfortunately my project was far too ambitious and this wi...

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MSJW day 6

Posted by Uwould222 on June 22, 2013 at 1:20 PM Comments comments (0)

I apalogive for not posting anything yesterday. I had lost the abillity to use my computer that day and couldn't get anything done, besides the planning out of the map(over world, and dungeons). I'm starting to think that this game wont get done. Hopefully I can get at least something done. The whole thing is kinda simple really. Just a normal character, with basic enemies. Here's a basic layout of the game I drew out yesterday....

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MSJW day 4 part 2

Posted by Uwould222 on June 20, 2013 at 10:55 PM Comments comments (0)

Hello! It's that time again. Time for another update on my progress through the midsummer jam week. I've decided to make an adventure game as Aquosking makes his game. I saw what he had for it, and I'll say it looks pretty good. I haven't really decided what to call my game, and only really have a working overworld(kinda) and alot of ideas. I hope to have the main mechanics of the game done by tomorrow, along with at least one dungeon done. I'm currently having problems with getting the playe...

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MSJW Day 4 Part 1

Posted by Aquosking101 on June 20, 2013 at 10:55 PM Comments comments (0)

So after splitting off into my own little project, I made a surprising amount of progress. Everything has come together better than expected and I simply can't wait to see the end results. I've finished most of the game's mechanics and the first level is almost finished (with a more "subtle" tutorial than most games today), so I should just be making levels and touching up on the game engine from here on out. Hopefully. In addition, there are now enemies ...

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